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| Pirates of the Seas The gameplay-area for owners of the Addon |
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#1 |
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Registered User
Join Date: Jun 2007
Posts: 9
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A little question about town development...
Hi all. I have a little question.
I started in a small village (New Ark). And the village developed into a town and so on... The town developed to free city (My character is the current Soverreign) and stop. I build lots of new building but it didn't go any further. It stops for some 50 years now. Will it expand to a larger city? (The title for ruler is "King") How can I speed it up? By the way, I play the map that start with 2 villages (Mansfield and New Ark). Sorry for my bad English. |
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#2 |
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Strategy Gamer
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Sometimes city growth may be limited because the city is landlocked, in that case, I don't think there is much you can do.
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#3 |
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Registered User
Join Date: Oct 2006
Age: 21
Posts: 18
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Is there a way to increase city development speed somehow? sales tax? etc?
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#4 |
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Registered User
Join Date: Jan 2008
Posts: 3
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you can use sales tax to make a city grow. after the city accumulates a certain amount of $$$ it will expand. I usually sell in large bulk (like a few oxcarts of precious gems, rings or armour) and this almost instantly results in city expansion.
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#5 |
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Registered User
Join Date: Jan 2008
Posts: 2
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So it is good to have sales tax then? I thought that having no sales tax was the best for city development.
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#6 | |
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Master Thief
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 1,936
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Quote:
^^Taxes go to the government...AKA - "the city" As in real life no taxes only benefits the people...everything is cheaper...I guess in this game the consequence of no taxes is slower city development...however I've never tested that or looked at the coding so I'm not sure if its an accurate statement
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#7 |
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Registered User
Join Date: Jan 2008
Posts: 2
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So then should you put the tax at 10000000000000000000000000000000000% for better development?
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#8 | |
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Master Thief
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 1,936
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Quote:
If the AI was smart...lower tax rates would encourage city growth...but unfortunately they aren't...So basically it's my opinion there is nothing you can do to encourage city growth. However I utilize both...large towns and small. I start in the smallest town (so that is where my residence is) and apply for office right away (in small towns you reach the top of the pyramid faster) and I build my businesses in the large towns...much more business for thieves like me in big towns...but I also build armourers and alchemist shops too...both in the biggest city...It seems to work good for me... Hope this helps
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I'm not sure if I will go through a mid-life crisis
However when the time comes I will be using that as an excuse to get me one of these Spoiler:
Last edited by McCoy! : 11-01-2008 at 06:11 |
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#9 |
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Registered User
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Well since we're actually talking about the city growing in functions, it seems smart after all. The city doesn't own the buildings on its territory, it's only a side effect, and this side effect isn't smart.
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#10 |
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Master Thief
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 1,936
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You lost me...lol. What side effect?
__________________
I'm not sure if I will go through a mid-life crisis
However when the time comes I will be using that as an excuse to get me one of these Spoiler:
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#11 |
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Registered User
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Well some buildings are automaticly built immediately AFTER the city grows, while in fact the city should grow constantly (but slower and slower) and the title of the city should only influence the functions. The side effect is the buildings that are built once you get the message a title has 'leveled'
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#12 |
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Registered User
![]() Join Date: Jan 2008
Posts: 61
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city development is based on population also a city can be downgraded if the population goes down
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#13 |
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Registered User
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So if you massmurder a good 40 people at the marketplace, changes are the city will actually downgrade? I never saw it happen, but sounds quite unusual :-)
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#14 |
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Registered User
![]() Join Date: Jan 2008
Posts: 61
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Well in the CityLevel file in scripts it says something about the city be able shrink or Grow so I'd imagine it's possible.
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There's a light at the end of every tunnel, Just pray it is not a train! |
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#15 |
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Registered User
Join Date: Jan 2008
Posts: 4
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Also on maps like Hansa, there can be only 1 Imperial City. So the other cities will never have offices higher than sovereign.
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